The programme has a strong technical focus with emphasis on professional quality throughout.
Areas covered include professional 3D modelling & sculpting skills, with respect to 3D topology and optimisation of assets to ensure fitness for purpose. Other topics of focus will include the design and development of game applications, along with an understanding of modern publication and distribution processes.
Students will learn to analyse and optimise game applications with respect to technical performance and user experience. In addition, modern development and problem solving strategies for artificial intelligence within games will play an important role.
The Games Business & Enterprise module will develop business planning, leadership and strategic skills whilst encouraging and supporting entrepreneurial activity.
Through our Business Accelerator Programme, students will have the opportunity to work closely with Business postgraduate students and access our Business Incubation Centre, with a view to starting and managing a game development studio.
Finally, the 60 credit dissertation will provide students with the platform to engage and explore a specialist area within the games and creative field, whilst being supported by enthusiastic and experienced staff.
MODULES
- Media Development & Distribution
- Game Analysis & Player Interaction
- Games Enterprise & Management
- 3D Design & Optimisation
- Advanced Artificial Intelligence
- Post Graduate Study & Research Methods
- Dissertation
- Mentoring in Technology (Optional)
The information listed in this section is an overview of the academic content of the programme that will take the form of either core or option modules. Modules are designated as core or option in accordance with professional body requirements and internal academic framework review, so may be subject to change.